Without further adieu, here are the results of the survey you all took last Monday regarding what sort of story elements you wanted to see most in the Heroes of Ash and Flame game. The choices were: Exploration, Intrigue, and Commerce.
Perhaps unsurprisingly, Exploration won by a commanding margin. It really wasn’t even close. Intrigue and Commerce both tied for second place. So while some of you found the idea of playing revolutionaries working in the shadows to bring down the sorcerer-kings, or far-traveling dune traders leading caravans to forlorn villages and encampments across the wastes intriguing, that didn’t hold a candle to combing through ancient ruins and uncovering secrets of Athas’ past.
It seems pretty clear, therefore, that a majority of you prefer being eaten to a dagger in the back. Well, Joe and I will do what we can to oblige you.
See you Monday!
For those of you that..ahem…might be having a bit of…errr…trouble naming your Heroes of Ash and Flame characters, I’ve decided to post this list from the Dark Sun netbook. Its a compilation of all the names that appear in the novels, short stories, supplements, etc. listed alphabetically and distinguished by race. Because you never know who you are going to run into in the Tablelands, I don’t advise borrowing names wholesale. (“Abalach-re? Queen of Raam, is it? You don’t say. That’s my name too.” ZAAP!) but it should be good for inspiration.
Another tried and tested way to create a cool name for your character are anagrams! How does it work? Take your name, or that of a friend, parent, teacher, famous person, and move the letters around until you get something that sounds suitably “fantastic”. You can drop letters as needed. Sometimes, just reversing the order of letters in your name gives you a great result. Here are a few examples:
Tom = Mot
Joseph = Hesoj
Tristan = Ratsnit (ok, some are more flattering than others)
Paul = Lupa
Lindsey = Idy’seln
Have fun playing around with them!
Wow! What a great turn out for the Heroes of Ash and Flame Character Workshop. I’ve been looking over the cards and I’m excited. I’ll post some actual results once I get everything tabulated. In the meantime, there were a lot of requests for character building aids and whatnot, so I’m going to provide some links here.
But First, Equipment
A lot of you didn’t finish picking gear for your characters. This is understandable—it’s one of the more tedious parts of character generation. I’ve got an idea to speed things up, and I hope to have it available for the kick off game on August 20. But in the meantime, if you want to finish equipping your character, I’ve posted a pdf of the Emporium chapter in the Player section of the blog. You can find copies of all the stuff in your player pack their too. Need a new character sheet? It’s in there!
BTW, please remember that the prices for weapons are for BONE WEAPONS. If you want something more durable, like obsidian or stone, you’ll need to play a bit more (x2 price). You can also save some of your bits and ceramic pieces by purchasing wooden weapons (1/2 price!), but be warned, these do less damage (–2) and are more prone to breaking (2-in-20).
Character Names and Backgrounds
One thing I’ve noticed is that the girls have a serious leg up on the boys when it comes to naming their characters. The girls have some pretty creative “fantasy” names while a lot of boys’ characters have names like Mike or Jason (really?). Now, that’s perfectly fine, but you can expect to take a bit of ribbing from time to time–just warning you. Names are HARD! If they were easy there wouldn’t be whole sections of baby names books at the library.
Anyway, for those of you looking for name and background “inspiration”, here is a great site for you! It’s for an online game that is heavily based (but very divergent) on the Dark Sun setting.
Seventh Sanctum is another site we discussed. It has a lot of tools and generators on it. Keep in mind, it is not Dark Sun specific.
Getting Into Character
A final word that I do love to see art and background stories built up around characters, and award such enthusiasm in-game with extra bennies. Unfortunately, I don’t have time to read more than a paragraph or two at the most, so I appreciate brevity when you do character backgrounds. I’d encourage you to post them to our Facebook page.
Get ready to make your mark on Athas, a dying world beneath a cruel crimson sun. Unlike most library game events, this evening will be dedicated in its entirety to character creation for the new Heroes of Ash and Flame game. Will you play a fortuitous dune trader, a scheming templar, a pious elemental cultist, or an aspiring gladiator? Heroes of Ash and Flame is based on the Dark Sun world, published by Wizards of the Coast, and uses the Savage Worlds game engine, published by Pinnacle Entertainment Group. All materials will be provided. Just bring your imagination.
Heroes of Ash and Flame is reserved for teens, ages 12 to 17.